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The best thing I bought this year: The Nintendo Switch 2


I waited for the Nintendo Switch 2 for a long time. Rumors of an allegedly-real-but-never-released Switch Pro swirled around for years as I watched fewer and fewer AAA third-party games make their way to Nintendoโ€™s little console that could. There were always enough first-party titles and indie games to tide me over, but I watched with some envy as games like Elden Ring took the world by storm, knowing Iโ€™d have to wait until Nintendoโ€™s next generation hardware arrived to add them to my Switch library. Now, finally, itโ€™s here.

The Switch 2โ€™s core strength for me boils down to it being a better version of the original Switch. Its 7.9-inch 120Hz 1080P screen looks sharp โ€” yes, an OLED display would have been nicer, but Iโ€™m not complaining โ€” and its ability to output at up to 4K, or up to 120Hz at lower resolutions, is a welcome improvement. It can play most original Nintendo Switch games, some of which have been updated through free or paid patches to run at a higher frame rate or resolution.

The only native Switch 2 game Iโ€™ve played so far is Mario Kart World, which I picked up as part of a bundle with the system. My most-played game is the original Switch title The Legend of Zelda: Tears of the Kingdom, which runs at 4K and 60 frames per second if you get the Switch 2 edition for $10 (itโ€™s a free download if you have an active Nintendo Switch Online subscription). That subscription also allows me to play a growing number of GameCube games available as Nintendo Classics, including titles I didnโ€™t get to play when I was a kid.

I specifically put off playing games from my backlog, including titles going back several years, until I could play them on a larger display in handheld mode, and I donโ€™t regret my decision. Putting dozens of hours into Octopath Traveler while chilling on the couch with the big-screen handheld was a heck of a lot of fun. Nintendo and third-party developers have also been pretty generous with releasing free demos of Nintendo Switch 2 titles, including Donkey Kong Bananza and Final Fantasy VII Remake Intergrade, so itโ€™s possible to sample bigger titles before deciding to pick them up.

My only real complaint with the Nintendo Switch 2 is its 256GB of internal storage, which isnโ€™t enough for folks like me whoโ€™ve built up a large digital library of Switch games. Adding more requires you to pop in a microSD Express card, which can be twice the price of than the regular microSD cards used by the original Switch. My hope is that if a hardware revision comes down the line itโ€™ll include an OLED display and at least 512GB of storage. By that time microSD Express cards will have hopefully become more affordable.

The consoleโ€™s $449.99 starting price came as a shock to many, but it seems fair given its tech specs, and an escalating tariff situation that delayed the Switch 2โ€™s preorder timing in North America and compelled Nintendo to raise the price of the original Nintendo Switch. Nintendo recently announced that it โ€œwill shift our primary development focus to Nintendo Switch 2 and expand our business around this new platform.โ€ Iโ€™ll continue to look forward to exclusive titles making their way to my new console of choice, along with ports of third-party games that I havenโ€™t gotten around to yet.



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